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ダイヤのA〈エース〉
418
47
Finished
May 17, 2006 to Jul 15, 2015
7.0/10
Average Review Score
100%
Recommend It
1
Reviews Worldwide
I thoroughly enjoyed reading this baseball manga, but after it is all said and done, it is an average sports manga that generally anyone can have a good time with. The story of this manga can be divided into two halves: the first half was really just packed with action that added nothing to the narrative, except until the very end of that first half. The second half was where it became more complex, with more interal struggles on the characters, and also serving to hammering the nature of unpredicatibility, and that *anything* can happen in the world of baseball. All the excellent storytelling in thesecond half would then accumulate in a very tense final match. When you are able to make a reader engage in a sports manga to such length, you know you're doing something right. I would rate the story 8.5/10 for the second half alone, but when combined with the bareness that is the first half, I would have to downgrade the story to 7/10. I've always had a problem with the characters in this manga. I don't mind cutboard cut-outs, but the way that the story weighs heavily on Eijun Sawamura after the culmination of the first half (I mean, I love him) was just a disserving on other characters that need a certain edge on them, like Kawakami (especially, Kawakami). Nevertheless, I think that the writing around Sawamura on the second half was well-done. 7/10. One thing I really enjoyed from the start of the manga until the end was how the rivalry between Furuya and Sawamura developed throughout the course of the manga. It's rare to see two characters trying to one-up each other without really antagonizing each other nor just becoming close friends afterwards. The dynamics between them was what carried this manga, I believe. That's why my overall enjoyment for this manga is 8/10.
Middle school student Eijun Sawamura has just lost his final baseball game after pitching a unique fastball that cost Akagi Middle School their chance to reach the nationals. As the baseball team captain, he feels responsible for their enormous loss and vows to take his friends there in high school. However, with his terrible grades and no school recommendations in his area, Sawamura sulks as he tries to figure out how to keep his promise. His pitch during the last game catches the attention of a scout from the prestigious Seidou High School in Tokyo, who soon convinces a begrudging Sawamura to observe their school's nationally-ranked baseball team practice. At Seidou, an impromptu competition between Sawamura and one of their batters causes him to cross paths with Kazuya Miyuki—a catcher who can pull out Sawamura's strengths as a pitcher. The experience he has accumulated at Seidou changes his initial reluctance to transfer to Tokyo. Although he still feels guilt over betraying his friends, they encourage him to take the offer and enroll in Seidou. Filled with a renewed sense of determination, Sawamura begins the arduous journey of becoming Seidou's team ace and heading for the nationals while carrying the spirit of his former school with him. [Written by MAL Rewrite]