
Links go to search results. Availability varies by region.
ăăŒăŠăŁăłășăČăŒă
121
30
Finished
Dec 12, 2012 to Oct 12, 2023
7.0/10
Average Review Score
33%
Recommend It
3
Reviews Worldwide
Darwinâs Game is one of those manga that involves people suddenly being given supernatural powers and then forced to duke it out. Darwinâs Game is a mysterious smartphone app that gives its users a supernatural ability known as a Sigil. They then fight each other for points that can be exchanged for cash and prizes. Battles can be initiated through simply running into another D-Game player and triggering a battle through the app, but there are also major events where players are mass teleported to a location and then given some sort of objective. The game is not purely a death game as it ispossible to lose without dying. However, the game does involve fighting with supernatural powers so deaths are pretty common. The protagonist, Kaname, has a Sigil that gives him the ability to summon anything that heâs familiar with. That may not seem all that impressive considering that others Sigil wielders have powers like controlling water or teleportation. However, Kaname is adepts at tactics and mind games which allows him to use his Sigil very effectively. As a result, he ends up somewhat overpowered, but almost entirely through skill rather than through pure power, which makes his fights really interesting and satisfying. He also has a good character arc in the first third or so of the manga, though he doesnât seem to grow much after that. Still, at that point he is a likable character with a good amount of depth, so heâs a pretty solid protagonist throughout the manga. The clan that Kaname establishes, Sunset Ravens, makes up the majority of the supporting cast. They have a pretty good variety of powers and work well together so that keeps the larger scale conflicts interesting. None of them are fleshed out all that well or have much character development. However, they have a good group dynamic, so holistically theyâre still interesting as characters. Thereâs also a romance between Kaname and a girl in the clan that isnât all that deep or anything, but is still pretty cute and satisfying to watch progress. In terms of antagonists, the manga strikes a good balance between ones that are cartoonish villains that are just awful people, and more complex characters with complicated circumstances behind their actions. The plot overall flows well. The focus is initially is on Kaname fighting in single matches, but quickly shifts to larger scale events and battles. These were well designed and had a good number of twists and turns. Something I think the mangaka is really good at is knowing when to call it quits. A lot of arcs felt like they ended abruptly, but most of the time this was quite welcome because the arcs were dragging on and getting kind of dull. Thus, the pacing is generally pretty good. As is the case with most all death game manga, the plot jumps the shark and becomes incredibly grand scale eventually, at which point the plot becomes somewhat convoluted and somewhat hard to follow. Still, itâs easy to understand the broad strokes even if the finer details are perplexing, so the plot is still exciting and the manga overall is smooth to read. The ending unfortunately is really rushed and drops most all of the minor plot threads and glosses through key aspects of the major plot threads. It is believed that this is because the mangaka was having health problems, which is certainly understandable. Furthermore, while the execution of the ending is certainly heavily flawed, the ending itself is great. Thus, while certainly not perfect I was pretty satisfied with it. The mangakaâs is a great artist in terms of style and quality. The character designs are only decent, but the art uses them very effectively. Unfortunately, the artistâs health seems to have had an impact on the art as well. It peaks at around 2/3 into the manga. After that the quality goes up and down, and though there is certainly still some great art, overall the quality is noticeably lower. The fan translation for most of the manga is pretty good, though the translation of the last couple volumes has major issues. tl;dr: A battle manga with a great protagonist and great pacing, though a pretty rough final stretch.
When high school student Kaname Sudou receives an invitation link from his friend to play a brand-new mobile game called Darwin's Game, he has no idea that it would change his life forever. At first glance, the game looks like a regular fighting game. However, it has a dark truthâthe battles are fought one-on-one, and the loser dies in the real world. Not long after joining the game, Kaname is abruptly matched up against his first opponent. The odds are against him, yet he miraculously comes out victorious. Afraid of his new reality, Kaname attempts to find ways to exit the game and return to his daily life. However, the only method seems to be winning all the given battles. Kaname must now figure out how to stay alive and try to find allies he can count on. [Written by MAL Rewrite]
Darwinâs Game is a series that does a great job playing out a premise until conclusion and writing situations where the sole deciding factor is tactical know-how and strategic thinking rather than just overwhelming force.But endss up not really sticking the ending near the end. The after taste of finishing the series isnât bad but not its not really anything to have you remember either. The MC is given an initially weak ability from the game heâs bean put into, and itâs through refining it over the series that he learns the true strength of the actual ability. For example, in early fights, since he hasnâtfully grasped the wide rage of use of his abilities, heâs often using buying items from the store mid fight to either find ways to escape encounters, or when he does choose to face them head-on, he tries to plan their actions ahead to create traps to get out ahead. And ash the series progresses, he gets a grasp on his powers and is actually able to go toe to toe in firepower, but when he does, he still keeps that smae mentality of using his ability as minimally as possible to try and find a way out, which is nice since it doesnât feel like he becomes a different person, just because heâs only been fighting semi compenet players. Also, the actual action in the series isnât bad either. The fights are nice and you do a solid job having it play out, and you never really struggle. The only gripe with the action would be that a lot of the scenes and panels almost felt bland and muted. I understand that that is a large part due to the art style, but often throughout the series when youâre seeing two players face off against each other, most panels feel relatively still and not very dynamic with barely any real movement from the players or whatever objects they are using. The story, however, was well written for the most part. The major overarching plot/idea is the conspiracy behind the actual D Game and whoâs in charge of it,. Which makes sense for or a normal superpower death game series, that seems like a fine premise. However, the series only keeps that premise for atmout 60â70% of the way into the story, and once itâs revealed it feels like the entire genre of the series changes. You go from high-stakes, âdeath-is-around-every-cornerâ style death game series to suddenly some sort of time travel/sci-fi/fantasy MCU-level plot. Having a series change its direction after an arc or major reveal in and of itself isnât a problem, but it feels like the writer stopped writing for a few months, forgot what the series was about, and then started again trying to write it into a blank slate from scratch mid storuy. I wouldnât have had a problem with the story telling shift, however there wasnât a single chapter at any point or any mention/breadcrumbs that would allude to the story taking the massive change in direction it did into a time travel sci-fi multiverse story, and thatâs honestly the biggest turn off in the series for me when I was reading it. I personally donât hate it, but reading through the series itâs a great and fun read up until the main reveal, and after that high point much of the narrative honestly feels like a slog at times. Overall the series just felt âmeh,â and after reading it feels like I honestly just kinda passed forwards in time a bit, with nothing of the story really memorable or of note left after finishing.
**Pros:** - Good artwork. - The concept of the _Darwin Game_âwhere players are granted mysterious abilities and must fight to surviveâis genuinely intriguing. - It has all the character archetypes fans usually love: a strong, intelligent, and rational main lead; a spiky yet adorable âqueenâ; a cool and cute IT girl; a badass soldier; and a powerful mentor. - The constant stream of battles keeps the pacing intense and engaging.**Cons:** - Only the first two-thirds are truly good. - The time-loop concept isnât good. - Character development feels forced and unconvincing. - Flat character. - There isnât much interaction between characters. - The power system is not varied. **Overall:** If you enjoy stories where people are thrown into a deadly survival game and youâre mainly here for the action, _Darwinâs Game_ might be a gem for you. But if youâre looking for a story with real depthâand donât want to end up frustrated by a disappointing final actâthen this might not be your pick.
