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5
1
Finished
Dec 23, 1980 to Dec 20, 1986
5.0/10
Average Review Score
0%
Recommend It
3
Reviews Worldwide
What an interesting little set of manga. While these are by no means anything nearing "good" they offer a look at the development of Araki's style. Poker Under Arms looks like something much more akin to Tezuka, which is normal for manga pre 1980. You can visibly see the lack of Akira or Fist of the North Star influencing Araki yet, as Otomo and Tetsuo Hara had yet to make it on the scene in a big way. Meet Virginia was interesting to see Araki attempt sci-fi, as there really isn't anything like this of note that I've read in the early parts of Jojo.Cool Shock BT is quite decent, and sort of an Araki style Blackjack, or Detective Conan, with some weird "bizarre" jojo-esque elements. I quite enjoy the style, and Araki's use of patterns begins to really develop in this manga. This is only a review of the first chapter however, so I'll have to see what the others are like, and leave a full review over there. Gorgeous Irene was pretty enjoyable, and felt similar to something like Rose of Versailles, or almost what Sailor Moon was like later on. Was obviously closer to a shoujo than shonen, so it's again interesting to see araki attempt so many different styles early on, but settle on shonen later. His style also develops much closer to what it will end up like in Jojo, as that Tetsuo Hara influence is beginning to be clear. The second chapter of Irene specifically is fairly artistically impressive, and probably deserves something closer to an 8, and maybe even looks nicer than some of the Part 1 Jojo. Again though, it's clear Araki is lifting from Fist of the North Star here, and the ruined, muscle man beginning is already a divergence from the shoujo aspects of Irene. There is also the notable introduction of Stronheim, or what is really "Guile" as a visual design. The art is quit beautiful, for example the subway panel, and his increasing use of "posing". I actually really enjoyed Irene 2 overall, and dare I might say I would like more of this from Araki. However, I am also the person who prefers Part 1+2>3, so I am likely in the minority, but Irene impressed me.
Irene Lapona may have a youthful face and gentle physique, but when she applies makeup, she can utterly transform her appearance to look any way she pleases. Gorgeous, yet "so sadistic," Irene moonlights as a professional assassin. As skilled as she is, however, when another assassin targets her for revenge, she faces the toughest fight of her life. In different settings of time and space, three separate tales occur. In the wild west, a historic poker game is about to unfold between two of its biggest outlaws, who are as unparalleled in skill as they are in deception. Far off in the deep reaches of space, a two-man freighter crew find themselves at the start of a tireless game of survival when a mysterious outsider plants a bomb within their ship. Finally, in a sleepy little town, clever young swindler B.T. finds that he'll have to put all his tricks to the test when the object of his affection comes into harm's way. In GorgeousâIrene, JoJo no Kimyou na Bouken mastermind Hirohiko Araki brings together a collection of tales of gamblers and tricksters with "heroes" who throw righteousness straight out the door. [Written by MAL Rewrite] 1-2. GorgeousâIrene 3. Mashounen B.T. (Magic Boy B.T.) 4. Virginia ni Yoroshiku (Say Hello to Virginia) 5. Busou Poker (Armed Poker)
*Note: This is ONLY covering the TWO chapters that are ACTUALLY about Gorgeous Irene. Super Brief Thoughts on the separate 3 chapters: 'Poker Under Arms' + 'Say Hello to Virginia' were intriguing but ultimately forgettable, while 'Cool Shock B.T.' was actually fun. ALL stories in this volume definitely have Araki's brain behind it, and the influences on JoJo can be seen here.* Gorgeous Irene was......an interesting experience. Not a GREAT one, but it certainly stands out on more than the merit of inducing some slight cringe because of how amateurish this feels. [Story - 4] This uber-short series follows the adventures of Irene, a timid cloudcuckoolander whocan become a well-endowed and cunning alter-ego (appropriately titled Gorgeous Irene) by applying certain types of make-up. She works as an assassin, but yet still seeks friendship wherever she goes. Outside of that little summary right there, there.....is not much. The first story is just her going after a really tough woman b/c intro chapter, whereas the second story suddenly thrusts her in NYC following around proto-Jonathan Joestar. They weren't sluggish to read through (pacing is really solid honestly), but it just didn't catch my eye. [Art - 5] The art is definitely evoking a lot of Jojo feelings here compared to Araki's preceding works. The characters are much more statue-esque (leggy, tendency to strike poses, beautiful faces). The backgrounds/settings are pretty well-rendered, with tons of shadows and details used to flesh out every single detail. This, in turn, helps the action read much more smoothly than if it was done in the style of 'Poker Under Arms', for example. A thing to note - God, that woman from the first chapter + some background dude in the second one definitely influenced how Stroheim would turn out, and no one talks about that. Shocking, really. [Character - 3] Surprisingly, this was the part of the manga that was most lacking! While Araki himself has expressed that he's embarrassed about how he wrote women in this piece, it must be said that ALL the characters here were lacking regardless of gender. Irene is rather flat as a character - I get that these were just pilot chapters, but like......there's nothing that really appeals to me outside of the whole 'make-up' thing. Even the suddenly tragic backstory revealed in the second story (her dad's a killer) didn't change that. She's just an Action Girl in the most basic way possible. There's really no one else that's memorable because of their unique qualities - the tough woman is tough for shits-and-giggles, proto-Jonathan is basically a Mad Max wannabe, the random butler Irene has is cranky, etc. etc. [Enjoyment/Overall - 4] It was still fun to read, nonetheless, since it's always interesting to see an auteur's earliest works. It definitely reeks of an amateur vibe, but there are a couple of nuggets of style that will eventually make Araki famous worldwide. I would only recommend it to fellow Araki fans if they want to see what he was like before he hit it big.
The title is a bit misleading, as there is more âother worksâ than GorgeousâIrene in this collection. These are sort of the bottom of the barrel for those seeking any Araki work. GorgeousâIrene itself isnât bad. This series was filling Araki's mind right after Baoh, and had he been able to develop it further, maybe we all would be fans of GorgeousâIrene instead of JJBA. The art is actually more fleshed out than in Part 1; it doesnât look like a mere copy of something else. The battles and Irene's powers are interesting too, hinting at a potential for a cool stand-like power system. However, everything thatactually happens is just weird, both in essence and execution. It isn't very appealing, really. It serves as a prototype of something that could have been and should be enjoyed as such. The BT chapter has more direction than the actual BT series, even though the art appears even more lacking. Again, as a prototype of a series, it is quite intriguing. Say Hi to Virginia is intended to be some futuristic blend of suspense and mystery, but it comes off as quite generic and uninteresting. It bears little resemblance to any of Araki's other works; it kinda just exists. Poker Under Arms is Araki's first manga, so it might make this volume worth it for that fact alone. Itâs a Western one-shot that is fairly good. While it wonât revolutionize how you view media, it is his first work, and the dedication is evident. Overall, this collection is exclusive to the most hardcore of Hirohiko Arakiâs fans. There is almost no enjoyment to be found here otherwise.