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魔法少女かずみ★マギカ〜The innocent malice〜
23
5
Finished
Jan 24, 2011 to Nov 24, 2012
5.5/10
Average Review Score
0%
Recommend It
2
Reviews Worldwide
ORIGINAL APRIL 27th, 2016 REVIEW: Story: Kazumi Magica is incredibly convoluted. There's a lot of things that take place in the narrative that, at first glance, seem to work. However, looking back at the big picture, there's a lot of stuff that isn't used, used improperly, or used without purpose. To be brief, all of these issues protrude due to the failure of Kazumi Magica trying to separate itself from the parent work, Madoka Magica. In detail, these issues arise when the work starts off rather strong, leading towards an interesting and untold development within the unforgiving world of Madoka Magica. However, the further the reader travels into thedark annals of Kazumi Magica, the more one realizes that it's the same game using different pieces. Perhaps the best parts of the story are where it differs from the original work. It's not that it's better than the original work, but that very idea of it standing alone made it an interesting read and was exactly why I picked it up in the first place. I absolutely love the world created with Madoka Magica. What I wanted with Kazumi was more of that world, but a different story. I get a bit of that, but it turns very swiftly into Madoka Magica tropes during the final 2 volumes (last 10 or so chapters). Comparisons aside, there are some events that take place that seem rather sudden. Perhaps due to the short length, but even so, the fault is in having so many events in the first place. With a few more chapters to expand on some of the little arcs that take place, I'm sure Kazumi would have a stronger pacing. Some things are jarring, and will cause the reader to re-read the event to make sure they've read it properly. It's conflict of pre-established canon, which is okay, it adds mystery, but it will still screw the pacing. Art: Conversational sections, or parts within the narrative where motion isn't taking the panels primary, were quite excellent. Facial expressions are, well, expressive, and there's definitely a 'moe' aspect within the first few chapters. Action sequences are a mess. There were many panels where I had to press the page/screen to my face so I could follow the motion properly. Some I gave up and skipped altogether. I had to rely on dialogue exclusively to understand what took place. Backgrounds are virtually barren, and the settings are rather basic, even in the labyrinths. That said, I did a hint of SHAFT animation influence present. Characters are seen in real world locations that seem unnatural, but it adds an artistic flair to the events taking place. I enjoyed this over the vacant stages our characters inhabited. Proportions are tame, but occasionally a mess. Witches look very cool in this. Character: With an ensemble cast and a namesake character, it's easy to imagine where the attention is and isn't. Kazumi gets a lot of the attention and has excellent development. Watching her progression from an amnesiac to acquiring resolve is perhaps the most interesting part of the whole piece. It's a shame that the rest of the cast is hung out to dry and virtually forgotten. It's only at the most necessary of times are they remembered and therefore used for plot progression. There's a lot of shoe-horned exposition as well, and as mentioned in the story section, not nearly enough time to expand. Enjoyment: I would have rated this higher had the narrative not become the same old song-and-dance. I was pretty disappointed, because, like mentioned above, I wanted something different. I understand that this isn't an appropriate term to use when reviewing, as a work shouldn't be reviewed upon pre-conceived notions, but the issue has to do with virtual plagiarism. Other than that, an interesting read none-the-less. ((If you liked this review, friend me for new reviews on other works, both manga and anime!))
A girl named Kazumi wakes up to find that she has been kidnapped and stripped of her memories. She is rescued by two girls claiming to be her best friends, Umika Misaki and Kaoru Maki, who take her back to where they live. While getting settled into this unfamiliar place, Kazumi is attacked by a witch and suddenly transforms into a magical girl! After discovering her powers, her two roommates reveal to Kazumi that they are magical girls as well, the three of them belonging to a group called the Pleiades Saints whose goal is to fight witches. As Kazumi's "new" life begins, things start to get even stranger when bizarre events start to take place around the city. Mahou Shoujo Kazumi★Magica: The Innocent Malice explores Kazumi's readjustment to a world she has forgotten and the realization that her true enemies are a lot closer to her than she thinks... [Written by MAL Rewrite]
Kazumi Magica is the first of many spinoff manga of the hit anime Puella Magi Madoka Magica, and it's a bit of an odd one, in my opinion. A young woman wakes up in a suitcase with no memories, carried by a man who seems shocked to see her. She's rescued from this awkward and dangerous situation by two other girls who inform her that she is their best friend, Kazumi, and take her back to their house. But when she is attacked by a monstrous creature, she discovers that she has magical abilities, as do her friends - in fact, they are a partof a team of magical girls known as the Pleiades Saints and despite her ongoing memory loss, Kazumi finds herself pulled into their efforts to clear the city of witches and monsters as she begins to realize that her friends are keeping secrets. Kazumi Magica assumes that the reader knows Madoka Magica well, as much of the tension in early chapters comes from the realization that things don't quite match up with the world the story is ostensibly set in and the story makes little effort to explain many of the worldbuilding conventions. This isn't a critique, per se - it's a spinoff, after all - more of a heads up and a warning that this review may contain spoilers for Madoka Magica. This manga is a bit of a mess. As the name might suggest, there are seven members of the Pleades Saints and that's way too many major characters for a story of this length. The pacing struggles and the action scenes are very poorly blocked, to the point that I frequently found myself skimming them and relying on the dialogue to tell me what was happening. And while none of it is any more graphic than a Barbie doll, I found the frequent nudity distracting and unnecessary. Where the story does shine, however, is the characters. Kazumi is a bit more confidant and assertive than Madoka, but no less likable, and while there isn't much time to linger on the personalities of the rest of the Saints, I was intrigued by what I saw. I also enjoyed the look at some potential other reactions to the realities of the magical girl system (and the solutions attempted before Madoka's final wish), as well as the contracts that others might have made. Puella Magi Kazumi Magica is a story with a lot of potential hampered by poor fight scene choreography and a plot that tries to do far too much with its allotted time. Worth checking out for strong fans of the Madoka universe, but not something that stands on its own merits.