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Yu-Gi-Oh! CARD GAME THE CHRONICLES
1
PV
Finished Airing
Feb 3, 2024
A showcase advertising Konami's new animation department depicting several different themes. It should be noted this is not a trailer for upcoming shows, but more of a demo reel to showcase the talents of Konami animation, with a variety of animation styles. (Source: ygorganization)
6.3/10
Average Review Score
33%
Recommend It
3
Reviews Worldwide
A splendid commemoration of the 25th anniversary of the card game. At first we can see Dark Magician and other classic cards from the first anime series, but this animation is about important cards from the real game like Fallen of Albaz, Six Samurais, AA-Zeus, Sky Striker, etc. and I think this was the right way to do it because I play Yu-Gi-Oh! competitively since 2015 and apart from accessories and some short mangas we do not have animes or movies about cards that do not appear in the original animes. It was glorious to see Six Samurai, a competitive deck from 2007, finally inaction! So i strongly recommend this to anyone who played the card game but i don't think it will be great for those who only watched the anime series and expect to see their characters.
I'm just like Gohan, completely clueless! Seriously, that's exactly how I felt watching it. And I went in with good intentions. The beginning even grabbed me in a positive way. It has a very nostalgic vibe, reminiscent of the classic Yu-Gi-Oh! beginning, with elements that directly recall the Dark Magician, the Blue-Eyes White Dragon, and that whole "mystical" and iconic atmosphere of the original era. For fans of the old school, this beginning even gives you that excitement, like a return to the roots. But after that… it simply falls apart, or rather, completely changes its approach. From a certain point, the narrative becomes a sequence of animations thatdon't seem to have a clear connection between them. You can tell there's an intention behind it: probably a tribute to the modern card game and to the fans who continued following Yu-Gi-Oh! over the years, with its new summons, mechanics, and visual styles. The problem is that, for those who haven't followed this evolution, everything sounds extremely confusing, almost as if you were watching something from another universe. I understand the artistic intention; it really seems more experimental, perhaps even celebratory, but that doesn't prevent the feeling of disconnection. At several points I found myself wondering: "What exactly is happening here?" or "What's the common thread in all of this?" And honestly, I didn't find a clear answer. Another point that weighs heavily is precisely the use of the name Yu-Gi-Oh!. Aside from the beginning, which still has that more recognizable identity, the rest seems to distance itself so much from the original essence that it's strange to carry that title. It feels more like a visual showcase of the modern game than a work with a structured narrative within the universe we know. Now, not everything is negative. The animation, for example, is very good. Fluid, well-produced, with eye-catching visual effects and evident care in the action scenes and summons. Technically, it's a well-done and even impressive piece of work at times. It's clear that there was investment and talent involved. But, at least for me, that wasn't enough to compensate for the lack of understanding and connection with what was being presented. If you're a more recent fan or someone who has followed the card game to this day, you might be able to enjoy it more, perhaps even recognize references and understand the concept more easily. Now, if you're from the old guard, like me, and went to see this expecting something more aligned with classic Yu-Gi-Oh!… the chance of you feeling completely lost is quite high. In the end, it's a curious experience, visually beautiful, but narratively confusing and not very accessible for those who aren't familiar with the current context of the franchise. Final score: 5/10. =================================================================================================================VersĂŁo em PortuguĂŞs===================================== Estou igual o Gohan sem entender porra nenhuma! SĂ©rio, essa foi exatamente a sensação que eu tive assistindo. E olha que eu fui com boa vontade. O começo atĂ© me pegou de um jeito positivo. Ele traz uma vibe bem nostálgica, que lembra muito o inĂcio clássico de Yu-Gi-Oh!, com elementos que remetem diretamente ao Mago Negro, ao DragĂŁo Branco de Olhos Azuis e toda aquela atmosfera mais “mĂstica” e icĂ´nica da fase original. Pra quem Ă© fĂŁ da velha guarda, esse inĂcio dá atĂ© aquela empolgação, como se fosse uma volta Ă s raĂzes. Mas depois disso… simplesmente desanda, ou melhor, muda completamente de proposta. A partir de certo ponto, a narrativa vira uma sequĂŞncia de animações que parecem nĂŁo ter uma conexĂŁo clara entre si. Dá pra perceber que existe uma intenção por trás disso: provavelmente uma homenagem ao jogo de cartas moderno e Ă galera que continuou acompanhando Yu-Gi-Oh! ao longo dos anos, com suas novas invocações, mecânicas e estilos visuais. O problema Ă© que, pra quem nĂŁo acompanhou essa evolução, tudo soa extremamente confuso, quase como se vocĂŞ estivesse assistindo algo de outro universo. Eu entendo a proposta artĂstica, realmente parece algo mais experimental, talvez atĂ© comemorativo, mas isso nĂŁo impede a sensação de desconexĂŁo. Em vários momentos eu fiquei me perguntando: “o que exatamente está acontecendo aqui?” ou “qual Ă© o fio condutor disso tudo?”. E sinceramente, nĂŁo encontrei uma resposta clara. Outro ponto que pesa Ă© justamente o uso do nome Yu-Gi-Oh!. Tirando o começo, que ainda tem aquela identidade mais reconhecĂvel, o resto parece se distanciar tanto da essĂŞncia original que chega a ser estranho carregar esse tĂtulo. Fica parecendo mais um showcase visual do jogo moderno do que uma obra com narrativa estruturada dentro do universo que a gente conhece. Agora, nem tudo Ă© negativo. A animação, por exemplo, Ă© muito boa. Fluida, bem produzida, com efeitos visuais chamativos e um cuidado evidente nas cenas de ação e nas invocações. Tecnicamente, Ă© um trabalho bem feito e atĂ© impressionante em alguns momentos. Dá pra ver claramente que houve investimento e talento ali. Mas, pelo menos pra mim, isso nĂŁo foi suficiente pra compensar a falta de entendimento e conexĂŁo com o que estava sendo apresentado. Se vocĂŞ Ă© fĂŁ mais recente ou alguĂ©m que acompanha o jogo de cartas atĂ© hoje, talvez consiga aproveitar melhor, talvez atĂ© reconhecer referĂŞncias e entender a proposta com mais facilidade. Agora, se vocĂŞ Ă© da velha guarda, como eu, e foi assistir isso esperando algo mais alinhado com o Yu-Gi-Oh! clássico… a chance de vocĂŞ se sentir completamente perdido Ă© bem alta. No fim das contas, Ă© uma experiĂŞncia curiosa, visualmente bonita, mas narrativamente confusa e pouco acessĂvel pra quem nĂŁo está por dentro do contexto atual da franquia. Nota final: 5/10.
This is surprising and frustrating. Surprising in that it is a pretty great animation showcase, particularly when it comes to the mechas. Frustrating in that shockingly little of the 6 minute runtime is dedicated to the original series, despite the basis for producing this being the 25 year anniversary of that series. It’s been a while since I played the card game and watched the show, but it’s disappointing to see scant little to actually commemorate Yu-Gi-Oh, even in terms of cameos of the original characters or monsters (with a few exceptions in the latter). I get that this is more of a demo reelshowcasing some strong animation by talented artists, but if you’re going to associate it with Yu-Gi-Oh, throw more of a bone to fans, otherwise just title it “Konami Showcase” and continue from there. Given all that, I can’t say I recommend this, but it’s a short watch that displays some strong animation and, if you can dismiss all expectations, it is a decent showcase that ends with a Konami advertisement for more Yu-Gi-Oh cards that rings hollow.